Map Pruning

Discussion in 'Maps' started by A Ninja, Oct 2, 2016.

  1. A Ninja

    A Ninja Well-Known Forum Member

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    As of tonight, we have 167 maps on the server from my count (may be off by a few), with 24 pages worth of options when someone wants to select a map to nominate from the list. As everyone knows, I've got a huge soft spot for custom maps and promoting mappers in the TF2 community, however sometimes even I admit that a server can accumulate too many unplayed, unliked maps that just take up space and end up emptying the server when they come up and are accidentally selected for the next map. With that in mind, are there any maps on the nominate list that someone feels should be removed? Not just because you personally dislike it, but because it kills the server, is crashy, etc.

    As a reminder, this is just removing maps from the nominate list, they would still be playable if you ask an admin and they change the server to that map.

    Here's the current nominate list as of 10/2/16 for you to take a look at.
    • cp_abyss_b81
    • cp_alloy_rc2a
    • cp_amaranth_rc1b
    • cp_antiquity_rc1
    • cp_axle_rc1
    • cp_badlands
    • cp_badlands_pro
    • cp_croissant_final
    • cp_degrootcreep_b3
    • cp_degrootkeep
    • cp_desperados_b2
    • cp_dustbowl
    • cp_egypt_final
    • cp_ferrum_rc1
    • cp_follower
    • cp_forest_shrine_a15
    • cp_foundry
    • cp_freight_final1
    • cp_furnace_rc
    • cp_glacier_rc6
    • cp_glassworks_rc6a
    • cp_gorge
    • cp_granary
    • cp_granary_pro_b10
    • cp_gravelpit
    • cp_gullywash_final1
    • cp_hadal_b6
    • cp_indulge
    • cp_kakariko_a3
    • cp_konkreet_b4
    • cp_kuriast
    • cp_mainline_rc5
    • cp_metalworks
    • cp_miningco_b4_fix
    • cp_mountainlab
    • cp_obscure_remake_ugc_rc2
    • cp_orange_final
    • cp_osiris_a19
    • cp_pacman_plus_wtf
    • cp_powerhouse
    • cp_process_final
    • cp_prolane_v4
    • cp_reckoner_b3a
    • cp_redfort_b3
    • cp_sakura_hill_72c
    • cp_science2
    • cp_shelter_rc2
    • cp_snakewater_rc1
    • cp_snowcrystal_rc8
    • cp_standin_final
    • cp_steel
    • cp_sulfur_b4
    • cp_sunshine
    • cp_toy_fort_alt2
    • cp_treehouse_b4
    • cp_vanguard
    • cp_warmfront
    • cp_warpath2_u4
    • cp_well
    • cp_whiterock_rc2
    • cp_yukon_final
    • ctf_boneyard
    • ctf_convoy_storm_b1
    • ctf_darktower
    • ctf_doublecross
    • ctf_haarp
    • ctf_hotspring_b3a
    • ctf_landfall
    • ctf_mach4
    • ctf_slate_b2
    • ctf_snowdrift_b4a
    • ctf_turbine
    • ctf_urbanbrook_rc
    • ctf_vitalism_b2
    • cyberpunk2_a
    • koth_arctic_b3
    • koth_coalplant_b7
    • koth_coulee_b4_fix
    • koth_chasm_b1
    • koth_dockyard
    • koth_dropdeadfred_v3
    • koth_former_cornfield_b1
    • koth_harvest_final
    • koth_highpass
    • koth_kemptown_b8
    • koth_king
    • koth_lakeside_final
    • koth_lolcano_b3
    • koth_megaman6_b5
    • koth_moonshine_rc
    • koth_nerve
    • koth_nucleus
    • koth_occult_rc3
    • koth_viaduct
    • koth_sawmill
    • koth_skywalker1
    • koth_suijin
    • koth_waste
    • koth_wubwubwub_remix_vip
    • pass_district
    • pass_pinewood
    • pass_warehouse
    • pd_elvvis2
    • pd_ritual_a7
    • pd_watergate
    • pl_5curve
    • pl_abandonedwoods_rc9
    • pl_abandoned_upward_finalfix
    • pl_alpen_rc1
    • pl_auriferous_rc7
    • pl_badwater
    • pl_badwater_event
    • pl_badwater_pro_v9
    • pl_barnblitz
    • pl_beerbowl_rc1
    • pl_borneo
    • pl_buzznest_b2
    • pl_cashworks_final1
    • pl_clifftop_b3
    • pl_cornfarm_rc
    • pl_cranetop_b8
    • pl_deadwood
    • pl_eclipse_rc2
    • pl_effigy_rc2
    • pl_escarpment_rc1
    • pl_fifthcurve_event
    • pl_frontier_final
    • pl_gloryhole_b1
    • pl_goldrush
    • pl_great_heights_b3
    • pl_hatfactory55
    • pl_hoodoo_final
    • pl_losthorizon_b8
    • pl_manngrove_rc5
    • pl_metropolis_b5
    • pl_millstone
    • pl_minepit
    • pl_mineshaft_b6
    • pl_moonbase_b9
    • pl_mountainside_rc2
    • pl_pharaoh_rc1
    • pl_pier_b20
    • pl_quagmire
    • pl_rebirth_b1
    • pl_rocketravine_b6
    • pl_rust
    • pl_snowycoast
    • pl_swiftwater_final1
    • pl_thundermountain
    • pl_upward
    • pl_vesper_b4
    • pl_volcanic_a26
    • pl_waste_v2
    • pl_yamashiro_medieval_b3
    • plr_animus_a8
    • plr_fishladder3
    • plr_frostfell_b2
    • plr_hierarch_rc1a
    • plr_highwind_a5
    • plr_hightower
    • plr_nightfall_final
    • plr_panic_b2
    • plr_pipeline
    • plr_solitude_b1
    • plr_valentine_b2
    • plr_yuno_b1
    • rd_asteroid
    • sd_congo_a4
    • sd_doomsday
    • tc_meridian_rc3
    • wacky_races_v2
     
  2. M3R71N

    M3R71N Here for the Beer

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    My 2 cents, having all these maps on the nominate list doesnt bother me in the least.

    I havent had anyone pull me aside to say they have an issue yet.

    Please feel free to pipe up now though if you do.
     
  3. Donald Draper

    Donald Draper Well-Known Forum Member

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    I'd like to see badwater removed. Seems to me badwater pro is preferred by everyone. Also, a week or so ago we played pro then normal back to back. Real good times.
     
  4. MattKnight

    MattKnight Resident Map Updater

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    I'm with Draper on Badwater. Keep the pro version and eliminate all other iterations from existence.
     
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  5. A Ninja

    A Ninja Well-Known Forum Member

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    I'd be fine with that. Along that same line, what happened to use running the pro version of barnblitz, that doesn't seem to be on the nominate list anymore.
     
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  6. Donald Draper

    Donald Draper Well-Known Forum Member

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    Agreed on barnblitz as well. We're all pros here right?
     
  7. MattKnight

    MattKnight Resident Map Updater

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    Yep. Same thing applies to Barnblitz. Toss all other iterations except for the pro version.
     
    pach likes this.
  8. M3R71N

    M3R71N Here for the Beer

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    All stock versions of maps we have a Pro version of have been removed from the nominate list. I also temporarily removed all stock versions of maps that we are running an Event version of.
     
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  9. MattKnight

    MattKnight Resident Map Updater

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    Thanks for all you do regarding the map handling, Merlin.
     
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  10. M3R71N

    M3R71N Here for the Beer

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    Your very welcome. Its just a drop in a bucket compared to what others are doing to keep FITH going.

    Thanks for introducing us to new maps and keeping me aware of any outdated versions as well.
     
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