According to nominate list, currently running plr_hierarch_rc1a https://tf2maps.net/threads/hierarch.24646/ Changes from previous version Fixed multiple building-in-spawn exploits Fixed some misaligned textures Fixed visible nodraw on skywalk Fixed and clipped blinds in BLU spawn Additional clipping (Thanks @Crowbar) Added soundscapes Beautified mid lower building Added hidden artificial light on blue ramp to make the cliff brighter Fixed a floating window Actually compiled with Tool brushes (Clips etc) Changed a few clips to blockbullets2 where it made sense Repacked missing grass patch texture