[TF2] [Map Update] pl_midwest_b15 (now b16)

Discussion in 'Maps' started by A Ninja, Oct 24, 2020.

  1. A Ninja

    A Ninja Well-Known Forum Member

    Joined:
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    Server is currently running b12.
    https://tf2maps.net/downloads/midwest.8710/

    Changelog:

    b13
    -changed geometry and detailing between A and B for optimization purposes
    -moved around some health and ammo
    -other small things I don't remember

    b14
    -moved around health and ammo
    -detailing
    -removed some custom content in the hope of reducing file size
    -upped brightness for last
    -other things I don't remember since it's been a while since I've worked on this map

    b15
    -changed around sun angles to try and make outside areas have less flat lighting
    -removed custom pipes at D
    -upped brightness of lighting in many indoor areas
    -clipping changes
    -minor detailing changes
    -removed lamp by D's bottom entrance that blocked being able to shoot at the highground there
    -other things, hell idk anymore

    b16
    -changed upper balcony at D to give blu less access to red's spawn
    -changed shortcut doorway at D to a one way door and added a second one way door on the other side of the room.
    -raised the ceiling in blu spawn
    -lighting changes
    -detailing changes
    -increased blu spawn time for attacking C and decreased red spawn time for defending C
    -changed which window was open for blu to use by C
    -added some cover at C
    -moved around health and ammo at C
    -added prop jump for red to reach high ground at B
    -optimization
    -tried to use detailing and building architecture to guide red players to B when they spawn at the loading dock
     
    Last edited: Oct 25, 2020
  2. MattKnight

    MattKnight Resident Map Updater

    Joined:
    Sep 14, 2016
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    Map has been updated to this version.

    Thanks Ninja.
     

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