I’m curios to hear about the games everyone particularly enjoyed or hated this year. Before I give you mine, I’d like to encourage everybody to head on over to mysteamgauge.com. Set all of your account stuff to public, search your steam ID, and download an excel spreadsheet of your time played as of today. I’ve been tracking annual playtime since the end of 2017, and it’s interesting to see what games caught your attention each year. It takes about five minutes, then you can put your privacy settings back to wherever they were. Don’s game of 2020 – Ori and the Will of the Wisps I’m a sucker for 2D platformers, and metroidvanias in particular. What sets this one apart is the movement. As you progress through the game you get additional abilities – double/triple jump; gliding; tunneling; self-launching (hard to describe, but fun); grappling; dashes; etc. All of them are fun, and they are all needed to access new areas. Similar to the first Ori, there are several chase scenes where you have to chain together moves to survive. Will of the Wisps is what you want in a sequel – a refined version of the first game with additional elements that improve the experience across the board. Each boss fight is unique and much more than just mashing buttons till you win. The final boss was particularly fun – the aerial combat was great game design. Downsides? Well, combat is easy compared to some of my other favorites (such as Dead Cells). While you gain additional offensive capabilities throughout the game, I relied on the basic attack almost exclusively. I used movement rather than ranged weapons. I’ve got a little over 26 hours in the game. Maybe 20 or so of that is playtime, I tend to go afk from single player games I can pause. I haven’t collected everything, but I’m pretty close. I explore thoroughly while playing, but don’t consult guides online. I don’t care about 100% completion. Currently Ori is on sale for $15, and that’s a steal. Highly recommended, one of my favorite games from the last few years. Don’s disappointment of 2020 – Hunt: Showdown My brother gave this to me for Christmas. We thought it might be a fun two player experience. It’s not. Hunt seems to combine the worst elements of various genres into one game, and I’m not entirely clear what type of game it wants to be. Is it stealth, because you have to move slowly and quietly or you’ll scare birds, dogs, etc. and alert everyone to your presence? Not really, because you also have to cover tons of ground – some of which is in wide open fields. Is it a shooter? No. Gunplay is a disaster, unless you like horrible iron sights and having to lead your shots on targets 20 feet away. At least there’s no hackers, right? Nope. You’d think that they could at least ban people on the public leaderboards with higher than 50 to 1 k/d. And the extra kick in the pants is that you have to buy your weapons with earned in game currency before the match. If you die, you lose your guns and have to buy more. And you lose your hunter with whatever skills/stats you’ve earned. If you lose to a hacker it is much more punitive than in games like PUBG/CS:Go. As for the positives…it’s an interesting concept and it has great ambiance. Graphics and sound are great, maps are atmospheric, and it definitely has the polish to fool you into buying it. Many of my complaints about the game are reasons why I haven’t bought Escape from Tarkov. But having played Hunt, I’d say go with Tarkov if you’re trying to decide between the two.