I absolutely love the natural color palette that is present in this map! This payload map may be a fantastic addition to the server.
Gave it three tries. Red spawn needs to move back after first point cap, gets chokey for 2nd pt. if they build engie nest and hold around the point at all. Thought moving spawn back would be an effective way of relieving some pressure to cap 2nd. Intertesting game tactics for rest of map with an absurd amount of flank routes. Would be a hard last point, but what isn’t in a 16v16 instant respawn