version 9 up - I don't think any more changes will need to be made after this one http://steamcommunity.com/sharedfiles/filedetails/?id=479921979&requirelogin=true
- Have fixed blue spawndoors in stage 1 had the reset timer set to 1 instead of zero which is why some of you were getting stuck in the doors - Am looking at adjusting the spawnrooms for stage 2 to help balance the instant respawn format that we play - will also be adjusting the final point to the stage. - last stage final point is being reworked a bit again for balance in the instant respawn world. - have been placing in more directional arrows since I've been hearing comments about getting lost. Aslo ig you guys want any more changes to be made - let me know. No idea for a release - finding time is now hard to do.